Kinect From Wikipedia, the free encyclopedia Jump to navigationJump to search "Skeletal tracking" redirects here. For other skeletal tracking systems, see Gesture recognition and Motion capture. Kinect Kinect logo.svg Xbox-One-Kinect.jpg Kinect for Xbox One Developer Microsoft Type Motion controller Generation Seventh and eighth-generation eras Release date Xbox 360 NA: November 4, 2010[2] EU: November 10, 2010[1] COL: November 14, 2010[3] AU: November 18, 2010[4] JP: November 20, 2010[5] Microsoft Windows NA: February 1, 2012[6] AU: February 1, 2012[6] JP: February 1, 2012[6] Discontinued Microsoft Windows WW: April 2, 2015[7] Xbox 360 WW: April 20, 2016[8] Xbox One WW: October 25, 2017[9] Units sold 35 million (as of October 25, 2017)[10] Camera 640×480 pixels @ 30 Hz (RGB camera) 640×480 pixels @ 30 Hz (IR depth-finding camera)[11] Connectivity USB 2.0 (type-A for original model; proprietary for Xbox 360 S) Platform Xbox 360 Xbox One Microsoft Windows (Windows 7 onwards) Predecessor Xbox Live Vision Kinect (codenamed Project Natal during development) is a line of motion sensing input devices produced by Microsoft and first released in 2010. The technology includes a set of hardware originally developed by PrimeSense, incorporating RGB cameras, infrared projectors and detectors that mapped depth through either structured light or time of flight calculations, and a microphone array, along with software and artificial intelligence from Microsoft to allow the device to perform real-time gesture recognition, speech recognition and body skeletal detection for up to four people, among other capabilities. This enable Kinect to be used as a hands-free natural user interface device to interact with a computer system. Kinect is a peripheral that sits atop the user's display similar to a webcam.