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IEEE VR/AR Advisory Board
Industry Connections Activity Initiation Document (ICAID) Version: 1.2, 17 November 2017
IC17-018-01 Approved by the IEEE-SASB 6 December 2017
Instructions
Instructions on how to fill out this form are shown in red. It is recommended to leave the instructions in the final document and simply add the requested information where indicated.
Shaded Text indicates a placeholder that should be replaced with information specific to this ICAID, and the shading removed.
Completed forms, in Word format, or any questions should be sent to the IEEE Standards Association (IEEE-SA) Industry Connections Committee (ICCom) Administrator at the following address: industryconnections@ieee.org.
The version number above, along with the date, may be used by the submitter to distinguish successive updates of this document. A separate, unique Industry Connections (IC) Activity Number will be assigned when the document is submitted to the ICCom Administrator.
1. Contact
Provide the name and contact information of the primary contact person for this IC activity. Affiliation is any entity that provides the person financial or other substantive support, for which the person may feel an obligation. If necessary, a second/alternate contact person’s information may also be provided.
Name: Yu Yuan
Email Address: y.yuan@ieee.org Phone: +86 13683532808 Employer: Senses Global Corporation Affiliation: Senses Global Corporation
2. Participation and Voting Model
Specify whether this activity will be entity-based (participants are entities, which may have multiple representatives, one-entity-one-vote), or individual-based (participants represent themselves, one-person-one-vote).
Individual-Based

3. Purpose
3.1. Motivation and Goal
Briefly explain the context and motivation for starting this IC activity, and the overall purpose or goal to be accomplished.
Thanks to the rapid growth of the Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) industry, IEEE VR/AR Working Group has attracted hundreds of experts from all over the world. As the Working Group is an Entity-Based group, there have been many discussions and strong interests to form an Individual-Based group to encourage and accommodate a wider participation.
IEEE VR/AR Advisory Board, as the long-anticipated Individual-Based group, will provide advice, proposals and other inputs for IEEE VR/AR Working Group.
IEEE VR/AR Advisory Board will also serve as an ideal home for other work items (e.g. white papers, events) while IEEE VR/AR Working Group will focus on standards development.
3.2. Related Work
Provide a brief comparison of this activity to existing, related efforts or standards of which you are aware (industry associations, consortia, standardization activities, etc.).
IEEE VR/AR Working Group (IEEE P2048 standards series) which is an Entity-Based group.
3.3. Previously Published Material
Provide a list of any known previously published material intended for inclusion in the proposed deliverables of this activity.
N/A
3.4. Potential Markets Served
Indicate the main beneficiaries of this work, and what the potential impact might be.
This work will serve and benefit device manufacturers, content providers, service providers, technology developers, government agencies, end users and other parties that are relevant to Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR).
4. Estimated Timeframe
Indicate approximately how long you expect this activity to operate to achieve its proposed results (e.g., time to completion of all deliverables).
Expected Completion Date: 12/2019
2

IC activities are chartered for two years at a time. Activities are eligible for extension upon request and review by ICCom and the IEEE-SA Standards Board. Should an extension be required, please notify the ICCom Administrator prior to the two-year mark.
5. Proposed Deliverables
Outline the anticipated deliverables and output from this IC activity, such as documents (e.g., white papers, reports), proposals for standards, conferences and workshops, databases, computer code, etc., and indicate the expected timeframe for each.
Documents (e.g., white papers, reports), including but not limited to: IEEE VR/AR Technology Outlook
Proposals for standards, including but not limited to:
New PARs for IEEE VR/AR Working Group and IEEE P2048 standards series
Conferences, workshops, challenges and competitions, including but not limited to: Global VR/AR Innovation Challenge
6. Funding Requirements
Outline any contracted services or other expenses that are currently anticipated, beyond the basic support services provided to all IC activities. Indicate how those funds are expected to be obtained (e.g., through participant fees, sponsorships, government or other grants, etc.). Activities needing substantial funding may require additional reviews and approvals beyond ICCom.
Anticipated expenses include but are not limited to marketing, legal, finance, travel, public events, group meetings and other general and administrative overhead.
The initial funds are expected to come from external sponsorship, donations and grants.
7. Management and Procedures
7.1. IEEE Sponsoring Committee
Indicate whether an IEEE sponsoring committee of some form (e.g., an IEEE Standards Sponsor) has agreed to oversee this activity and its procedures.
Has an IEEE sponsoring committee agreed to oversee this activity?: No If yes, indicate the sponsoring committee’s name and its chair’s contact information.
Sponsoring Committee Name: Committee Name Chair’s Name: Full Name
Chair’s Email Address:
Chair’s Phone:
3
who@where
Number, including country code
Additional sponsoring committee information, if any.
7.2. Activity Management
If no IEEE sponsoring committee has been identified in 7.1 above, indicate how this activity will manage itself on a day-to-day basis (e.g., executive committee, officers, etc).
This group will be governed by an executive committee consisting of a chair and other officers as needed. The first chair will be Yu Yuan.
7.3. Procedures
Indicate what documented procedures will be used to guide the operations of this activity; either (a) modified baseline Industry Connections Activity Policies and Procedures, (b) Sponsor policies and procedures accepted by the IEEE-SA Standards Board, or (c) Working Group policies and procedures accepted by the Working Group’s Sponsor. If option (a) is chosen, then ICCom review and approval of the P&P is required. If option (b) or (c) is chosen, then ICCom approval of the use of the P&P is required.
(a) modified baseline Industry Connections Activity Policies and Procedures 8. Participants
8.1. Stakeholder Communities
Indicate the stakeholder communities (the types of companies or other entities, or the different groups of individuals) that are expected to be interested in this IC activity, and will be invited to participate.
Device manufacturers, content providers, service providers, technology developers, government agencies, end users and other parties that are relevant to Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR)
8.2. Expected Number of Participants
Indicate the approximate number of entities (if entity-based) or individuals (if individual- based) expected to be actively involved in this activity.
100
8.3. Initial Participants
Provide a list of the entities or individuals that will be participating from the outset. It is recommended there be at least three initial participants for an entity-based activity, or five initial participants (each with a different affiliation) for an individual-based activity.
Use the following table for an entity-based activity:
4
Entity
Primary Contact
Additional Representatives

5
Entity Name
Contact Name
Email Address
Name, Email Address Name, Email Address
Phone Number
Use the following table for an individual-based activity:
Individual
Contact Information
Employer
Affiliation
Yu Yuan
y.yuan@ieee.org
Senses Global Corporation
Senses Global Corporation
Ferhan Ozkan
ferhan@vrfirst.com
VR First
VR First; Dreamreality
Steve Mann
mann@eyetap.org
University of Toronto
MannLab
Shannon Norrell
shannon@hp.com
HP
HP
Stephen Dukes
stephendukes@ieee.org
Dreamerse Inc.
Dreamerse Inc.
Geoffrey Hamon
geoffrey.hamon@howe st.be
howest, Hogeschool West- Vlaanderen
howest, Hogeschool West- Vlaanderen
Diego Liberati
diego.liberati@polimi.it
National Research Council of Italy
National Research Council of Italy
Chintan Oza
chintan@ieee.org
Tata Communications Ltd.
IEEE Bombay Section
David Goldman
dgoldman@lumus- optical.com
Lumus
Lumus
Fridolin Wild
wild@brookes.ac.uk
Oxford Brookes University, UK
IEEE P1589 WG
Jerri Lynn Hogg
HoggJL@aol.com
Fielding Graduate University
Fielding Graduate University; Self
Bhanwar Lal Bishnoi
Bhanwar.Bishnoi@LNTE BG.com
Larsen & Toubro Ltd.
Larsen & Toubro Ltd.
Charles Brooks
chetz18@aol.com
Brooks Consulting International
Brooks Consulting International
Felix Abad Guerra Pachur
felix.guerra@schneider- electric.com
Schneider Electric
Schneider Electric
Marsha Maxwell
mmaxwell@aischool.or g
Atlanta International School
Atlanta International School
Tom Coughlin
tom@tomcoughlin.com
Coughlin Associates, Inc.
Coughlin Associates, Inc.
Renato Opice Blum
renato@opiceblum.com .br
Opice Blum, Bruno, Abrusio e Vainzof Advogados Associados
Insper University
William T. Hayes
hayes@iptv.org
Iowa Public Television
Iowa Public Television
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Steven Aukstakalnis
steve@MatrixTechnical Services.com
Matrix Technical Services
Matrix Technical Services
Bradley Hefta- Gaub
brad@highfidelity.io
High Fidelity
High Fidelity
Jodi Schiller
jodi.schiller@gmail.com
New Reality Arts
New Reality Arts
Vaneet Aggarwal
vaneet@purdue.edu
Purdue University
Purdue University
John A. Rupkalvis
stereoscope3d@gmail.c om
StereoScope International

StereoScope International
Joaquim Armando Pires Jorge
jaj@computer.org
The University of Lisboa, PORTUGAL
ACM SIGGRAPH; INESC-ID
AJ Burke
ajburke@ieee.org
KESE LLC
Space Pioneers
Patrick Seeling
patrick.seeling@cmich. edu
Central Michigan University
Central Michigan University

Vangelis Lympouridis
vangelis@enosisvr.com
EnosisVR
University Southern California

Touradj Ebrahimi
Touradj.Ebrahimi@epfl. ch
Swiss Federal Institute of Technology in Lausanne - EPFL
Swiss Federal Institute of Technology in Lausanne - EPFL
Pradeep Balachandran
pbn.tvm@gmail.com
Self

IEEE P2650 WG

Dirk Behrens
dirk.behrens@microdis play.biz
Dresden Microdisplay GmbH
Dresden Microdisplay GmbH
Jonathan Paff
jonpaff@designxgroup. com

Virtual World Society; RATLab LLC
Virtual World Society; RATLab LLC
Jannick P. Rolland
rolland@optics.rocheste r.edu

University of Rochester
University of Rochester
Craig James
craig.a.james@csiro.au
CSIRO

CSIRO
Kim Shiho
shiho@yonsei.ac.kr
Yonsei University

Yonsei University
Dhananjay Singh
dan.usn@ieee.org
Hankuk University of Foreign Studies (HUFS), South Korea
Hankuk University of Foreign Studies (HUFS), South Korea
Gregory Maltz
gremal@earthlink.net
American Academy of Ophthalmology
TelepathEye Inc.
Steven Feiner
feiner@cs.columbia.edu
Columbia University
Columbia University |